-
Notifications
You must be signed in to change notification settings - Fork 3.7k
Pull requests: BabylonJS/Babylon.js
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Add WGSL depth prepass and volumetric light scattering support
#18579
opened Jun 15, 2026 by
matthargett
Contributor
Loading…
Add GPU picker depth point and normal support
#18572
opened Jun 12, 2026 by
Celeste-twinkle
Loading…
[Native] MultiRenderTarget, reverse-Z clear, applyStates, OIT alpha modes
#18568
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Combined native-engine GL fixes (depth, cube load, cube RTT, updateTextureData)
#18567
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Report engine.name "Native" and implement updateTextureData
#18566
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
Fix lighting volume WGSL depth texture binding
#18564
opened Jun 11, 2026 by
matthargett
Contributor
Loading…
[WebGPU] Add render-pass command stream batching for native hosts
#18562
opened Jun 11, 2026 by
matthargett
Contributor
•
Draft
[Native] Add cube render target support to the native engine
#18561
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
ProTip!
Follow long discussions with comments:>50.